Tags | RocketBomber

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Interpunct Games
If it has a logo it has to be a real project, right?

Some of you have likely noticed that the URL interpunctgames.com redirects to this blog — mostly by clicking a link on one of my online bios and discovering yourself here.

I do have plans. I also need to file a DBA with my local county and get a business license from the local city and some other odds and ends (including actually making a separate web site) and I don’t currently have the luxury of gobs and gobs of free time given the 40 hours a week I spend in other gainful employment.

The non-existence of that separate site seemed like something worth noting, though, so I’ve noted it.

Plans (for 2024)1 including getting on a regular publishing schedule and providing actual downloads (free on itch.io) on my way toward longer-format products and uniting some of the currently unrelated bits-and-thoughts I have floating inside my head into something larger and more coherent.

More information, or at least some hints, about the 2024 schedule and the over-all plan behind it will be coming later this fall2. If you can recall some of my sporadic blog posts from earlier this year I’m working on fantasy maps, among other things, and trying to figure out appropriate map scales and templates. That’s part of it, and will probably be the bigger part, but hopefully I can also drag my undiagnosed lump of brain matter away from hyperfocusing on just that and can also move along other, currently slower moving parts of the project too.

Thanks for reading, and for not kicking me out of your RSS feeds.3

In other housekeeping here on the blog: I’m not sure if this means more regular updates here as well as on the new site. I certainly enjoy sharing my progress and process, and I could certainly be a lot more systematic in how (and how often) I share. We shall see. Watch this space, I guess.

1 I had similar plans for 2023. and 2022. and, um… yeah ok fine it’s been a while.

2 Just a reminder that we just started fall/autumn and ‘later this fall’ is technically any time before 21 December.

3 should I not have mention that? no… wait… don’t do it now

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Not that much was lost. A handful of posts about how I never had time to post.

The pre-2016 site is still live (more or less; some links are broken) at archive.rocketbomber.com and if you surfed here on an old blog-roll link, that’s probably the content you’re looking for.

In the meantime, I have a new version of the CMS to get used to and a whole lot of plugins, settings, and preferences to set up all over again.

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RocketBomber Version 3.0 launched 21 October 2017 at 12:15 and we’re not guaranteed to make it, but our pilot and captain is going to do what he can to keep the whole thing from breaking apart until we clear atmospheric turbulence and get back to a stable orbit.

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